Second Grade Kindergarten Technology / 21st Century Learning Curriculum Page


(to go to another grade level page click on the number below:)

K4 K5 1st 2nd 3rd 4th 5th 6th 7th 8th

21st Century Learning Curriculum Outline


The technology curriculum will be organized around the basic and advanced technology skills / ideas / information students will be required to master for each grade level. It will be divided into the following strands: 1) Terminology Basics, 2) Technology Vocabulary; 3) Skills (ie point and click, copy, paste, etc), and; 4) Projects and 5) Research / Information Literacy, and 6) Ethics.



National Technology Standards (NETS):

1. Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes.
  • a. apply existing knowledge to generate new ideas, products or processes.
  • b. create original works as a means of personal or group expression.
  • c. use models and simulations to explore complex systems and issues.
  • d. identify trends and forecast possibilities.
2. Communication and Collaboration
Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students:
  • a. interact, collaborate, and publish with peers, experts or others employing a variety of digital envrironments and media.
  • b. communicate information and ideas effectively to multiple audiences using a variety of media and formats.
  • c. develop cultural understanding and global awareness by engaging with learners of other cultures.
  • d. contribute to project teams to produce original works or solve problems.

3. Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information. Students:
  • a. plan strategies to guide inquiry
  • b. locate, organize, evaluate, synthesize, and ethically use information from a variety of sources and media.
  • c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
  • d. process data and report results.

4. Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students:
  • a. identify and define authentic problems and significant questions for investigation.
  • b. plan and manage activities to develop a solution or complete a project.
  • c. collect and analyze data to identify solutions and/or make informed decisions.
  • d. use multiple processes and diverse perspectives to explore alternative solutions.

5. Digital Citizenship
Students understand human, cultural, and societal issues related to technology and practice and legal and ethical behavior. Students:
  • a. advocate and practice safe, legal, and responsible use of information and technology.
  • b. exhibit a positive attitude toward using technology that supports collaboration, learning and productivity.
  • c. demonstrate personal responsibility for lifelong learning.
  • d. exhibit leadership for digital citizenship.

6. Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and operations. Students:
  • a. understand and use technology systems.
  • b. select and use applications effectively and productively.
  • c. troubleshoot systems and applications.
  • d. transfer current knowledge to learning of new technologies.


Integrated NETS Curriculum 2/3


1. Technology Basics
NETS
Specific Skills / Notes
  • Understand and comply with school AUP (Acceptable Use Policy)
5
Each student has a signed copy
of the AUP on file.
  • Learn how to trouble-shoot problems with computer before asking for help.(Problem Solving and Critical Thinking)
4,6
  • Check cords. Plugged in?
  • Internet Connection? Check 'fan'
  • Restart w teacher's permission
  • Develop a positive disposition towards being a 21st century learner and develop skills to
use technology to ENHANCE understanding, CONSUME information efficiently and CREATE
content.
1,5,6


2. Technology Vocabulary (Spiraling)


xxxxxxxxxxxxxxxx
NETS:
Specific Skills / Notes:
  • Application or App
  • Copy
  • Cursor
  • Dock
  • Desktop
  • Edit
  • File
  • Filename
  • Icon
  • Login
  • Logout
  • Keyboard
  • Menu / Menu Bar
  • Monitor
  • Paste
  • Pinch
  • Pointer
  • Printer
  • Scroll Bar
  • Swipe
  • Sync
  • Text Box
  • Wiki
  • Window
  • WPM


6








3. Technology Skills (Spiraling):
NETS:
Specific Skills / Notes
A. Hardware and Software Management
  • Use the mouse to navigate
  • Start, restart and correctly shut down the computer
  • Open and exit programs correctly
  • Restart
  • Scrolling
  • Re-sizing a window
  • Placing a window on the Dock
  • Understand differences between closing a window and closing an application
  • Use the keyboard to login and out of age-appropriate applications
  • Interact with teacher created lessons using SMART board and/or Smart Response.
  • Three ways to Quit
  • simple keyboarding shortcuts
  • Safe and responsible computer care and etiquette
5, 6

B. Keyboarding (3rd Grade):
  • Sense-lang online Typing Goal: 15 WPM
  • Type capitals and lower case letters
  • Type numbers
  • Type words
  • Insert letters or words using a cursor
6

C. Word Processing / Formatting Skills
  • see keyboarding booklet
6



4. Technology Projects (See specific ideas below):
NETS:
Specific skills / Note
  • Participate in a class project using a Web 2.0 Tool (i.e., Mixbook, VoiceThread), or hardware-based application (i.e., iMovie, GarageBand) that is used to communicate comprehension of a content-based curriculum unit.

  • Participate in an online collaborative project like ‘Projects by Jen’ to collect data or create a product and share with other classrooms around the world.
1,2,3
  • Collaborate with classmates on a project
  • Create content to add to whole-class project
  • Use Kid Pix to communicate information / data or knowledge about a content-based curriculum unit. Concepts and skills identified / practiced from this project are noted in the right column.
1
  • Open / launch application
  • Create a text box
  • Enter text
  • Use drawing tools
  • Cut and paste text
  • Change size of font
  • Change text color
  • Save document
  • Print
  • Export image as a jpg (3rd)
  • Participate in creating a class graph using online graphing software.
3
  • Open / launch application
  • Interact with graphing software
  • Participate in a creating a graphic organizer (Kidspiration / or an online tool like Dabble or Webspiration) to plan, brainstorm, organize an activity, show relationships between objects, information or re-telling of story.

  • Bubbles / ideas
  • ‘connect’ or ‘link’ bubbles or ideas
  • Use handles to make bubbles bigger smaller
  • Participate in creating and PUBLISHING a class book or slideshow. Students collaborate and communicate comprehension of topic or unit of study. Use iPhoto, iMovie or GarageBand or online Web 2.0 Tool like Mixbook, or SlideShare.
1,2

  • Develop Webquest project to use / Instruct how to use the Internet to search for information.

  • Search terms
  • Search engines
  • Websites
  • How to find information at a site
  • Evaluate a website
  • Find information about a topic
  • Applications for this grade level(s) to work on:
    • PowerPoint (2nd)
    • Word (2nd)
    • Excel (3rd)
    • iPhoto (3rd)
    • Keyboarding (3rd)
    • Timeliner
    • Graph Club or the online tool Create-a-Graph
    • Kidspiration
    • Kid Pix
    • iPhoto (3rd)





5. Research (Information Literacy)
NETS:
Specific Skills / Notes:
  • Respect copyright / intellectual property rights of creators and producers (attribution)
  • Define format for attribution / citation of sources for 2nd / 3rd grade students using library books, fiction / nonfiction, websites, images, etc.
  • Begin instruction regarding how to use the Internet to search for information.
  • Evaluate a webpage (who is the author, date of creation, authenticity, accuracy of data)
3







6. CyberSmart Curriculum NETS: 4,5
CyberSmart! fosters 21st century skills to increase student engagement and prepare students to achieve in today's digital society. The lessons which cover two grade levels are posted below as PDF's. Depending on the content, the individual CyberSmart lessons should be presented to students by the classroom teacher, the library media specialist, the technology teacher, the guidance counselor or a combination of all of them.
For more detailed information and additional instructional information go to: http://cybersmartcurriculum.org/lessonsbygrade/2-3/
CyberSmart is merging with Common Sense Media over the 2011/12 School year. Updated Information can be found at:
http://www.commonsensemedia.org/educators/curriculum/k-5


S(Safety and Security)
external image pdf.png Whats_Private.pdf
external image pdf.png Filling_Out_A_Form_Ask_First.pdf
M(Manners, Bullying and Ethics)
external image pdf.png Everyone_Wants_Friends.pdf
external image pdf.png Is_That_Fair.pdf
external image pdf.png Whose_Property_Is_This.pdf
A
(Authentic Learning and Creativiey)

R
(Research and Information Fluency)
external image pdf.png Using_Keywords.pdf
external image pdf.png Finding_Good_Sites.pdf
external image pdf.png Subject_Category_Searching.pdf
T
(21st Century Challenges)
external image pdf.png My_Cyberspace_Neighborhood.pdfexternal image pdf.png Whats_The_Big_Idea.pdf


Second Grade Web 2.0 21st Century Learning Project Ideas:

Web 2.0 Tools (Web 2.0 tools focus on teaching/using 21st Century Skills)

(Choose a project idea below or find other ideas and information at the "21st Century Learning Tools" page link on the left).

Q1
Q2
Q3
Q4
And to think I Saw it on my Way to School by Dr. Seuss
Read story and use students' photos of what they see on their way to school...
external image pdf.png On my way toschool.pdf
You Are What You Eat
http://www97.intel.com/en/ProjectDesign/UnitPlanIndex/HealthyEating/
Seasoning the School Year
http://www97.intel.com/en/ProjectDesign/UnitPlanIndex/SeasoningTheSchoolYear/
Use Powerpoint to create a fact-based slide show / Science experiment or Field Trip.


Mixbook Project (learn about Mixbook under the Wiki 'Digital Scrapbooks' link) - here is a 'digital storytelling idea about "What Would a Snowman do at Night."__
Create a slide show in Powerpoint or iPhoto using photos - Autobiography or Content area topic. Or student can create pictures in Kid Pix and then use them in iPhoto or Powerpoint.

Timeliner can be used to tell a timeline of a story or famous person - or Jesus' life
Mixbook - Create Beautiful Photo Books and Scrapbooks! | View Sample Photo Books | Create your own Photo Book




Or here is a "Saint Book" example
Mixbook - Create Beautiful Photo Books and Scrapbooks! | View Sample Photo Books | Create your own Photo Book